Last time, we faced off against Galbadia garden!
How did we do?
Check it out.
So now that we are inside the garden, let’s snoop around, shall we?
Squall finds Fuijin and Raijin, who say they are leaving Seifer to us.
They just want the old Seifer back.
Squall thinks to himself that Seifer probably can’t be changed back to his old self.
The gang finds a frightened student, who says he wants no part of this and gives us a Card Key.
He also tells us that two other students are hiding somewhere, that they also have Card Keys that open up restricted areas.
Saving at the nearby save point, just in case, the gang rush it!
Cerberus isn’t that difficult, although he can hit decently hard.
He has Quake and Double as his Draw magic, but I didn’t Draw that many Quakes, considering his damage can actually be somewhat dangerous.
His main trick is that he can cast Triple on himself, allowing him to spam three spells in one go, doing a fair amount of damage.
During my fight, I was lucky and he only cast it once, which Quistis quickly dispelled.
His Quake and Tornado spells hurt pretty bad, so the fight can’t drag on for too long.
After the fight, we get his card, as well as the ability to use him as a GF!
Summoning him in battle gives the entire party Triple! Quite handy!
Moving on, Squall finds the last Card Key.
Seifer was pathetically easy.
He could physically attack us for low damage, cast Fira and Firaga, which didn’t hit that hard and heal himself as the fight went on.
At one point during the fight, he targets Squall with Demon Slice, which actually does some damage.
But other than that, he goes down quickly.
Also, Diablos just picked up a super helpful ability, Mug.
If you are familiar with the Final Fantasy franchise, you should know what this does, but it deals damage and attempts to steal from an enemy.
Of course, it’s not a guarantee that you will successfully steal.
We do, however, near the end of the fight, finally steal 8 Mega Phoenixes from Seifer.
These revive all dead party members when used.
The sorceress slinks away somewhere, leaving Seifer on the ground.
Seifer goes down like a sack of potatoes after a few hits, which is understandable, considering the beating we gave him before.
We do manage to steal the Hero item from him before he goes down, which makes one character temporarily invulnerable to damage.
After that, Edea herself steps up to bat, and boy, can she bat.
She started off the fight with Maelstrom, which is a gravity attack that takes off a ton of percentage from your health.
She also busts out Blizzaga, which deals a nice chunk of damage as well.
We Draw Alexander from her before she goes down, a new GF we can use.
After Squall was healed from Curse, one Renzozuken and a couple of Angelo Cannons was all it took to take her down, which is fine, considering how much damage she can dish out.
After the fight, the sorceress lets off a light and paralyzes everyone except for Rinoa, who limps over to Seifer.
He then gets up, and walks away, until eventually Rinoa just passes out.
The group hears Edea call out from the podium above them, but she seems… Different.
She knows everyone’s name, and says how strong everyone has gotten.
Rinoa appears to be in some sort of coma in the infirmary.
Quistis comes over on the intercom and says that Edea, or Matron, is at her house, so we should go there.
The gang heads there and finds Cid, who says he was put in a no-win situation.
He couldnt’ bear to see his wife killed, but he also couldn’t lose his most trusted SeeDs.
We find a Curaga Draw point, which will come in handy.
Squall, Quistis and Selphie find Edea and Cid.
Edea tells us that she was possessed by a powerful sorceress known as Ultimecia, who comes from the future.
Edea tells us she wants Ellone’s powers for her own, so to protect her, Edea gave herself to
Ultimecia, in a vain attempt to try and stop her.
She says that Ultimecia is also looking for another sorceress, sorceress Adel, who had immense power.
She says that if Ultimecia were to possess Adel, their power would be too fearsome to imagine.
Squall asks about Rinoa, but Edea isn’t sure what is wrong with her.
It appears Squall has harbored some feelings for Rinoa after all of this time.
The gang ask Edea what Ultimecia’s goal is, to which she says time compression.
It’s something that causes past, present and the future to merge together.
That doesn’t sound good.
Everyone goes back to the garden and updates everyone on what happened.
Our first objective is to now look for Ellone.
At the training area, we find a new weapons magazine before heading to the infirmary to check in on Rinoa.
Squall desperately tries to wake up Rinoa, but she doesn’t respond.
Squall is then thrust into the past, with Laguna, Kiros and Ward all together.
It appears they took a movie role to earn some money, with Laguna as the star.
A dragon was supposed to come, with Kiros and Ward as the puppeteers, but a real dragon actually stomps up and attacks Laguna!
He fends off the dragon with a small mini-game, buying him enough time to scamper away.
But, the dragon catches up, with Kiros and Ward now joining the fight!
The dragon did have Fira to Draw from, so I got 300 of those quickly, along with an Inferno Fang with Mug.
After that, it was a simple matter of just limit breaking him to death.
I think you could have used Card here, but I forgot, so we got some unnecessary levels. Oh well.
After the fight, Laguna and company see something off in the distance, but the screen fades to black.
We then hear Ellone’s voice, asking for Squall.
She says that she is about to “disconnect,” as she calls it.
She says that she must be asleep, so she can’t control her powers at this moment.
We also find out that Raine died while Laguna was searching for Ellone after she was kidnapped by Esthar soldiers.
She says she tried to make him stay, but she couldn’t.
The connection between Ellone and Squall ends, but Squall pleads with her to send him to right before Rinoa was put into a coma.
He thinks he might be able to change what happened.
Squall gets the idea to head to Edea and ask if she might know where her SeeD ship with Ellone might be.
Speaking with Edea, she says that they move around a lot, but gives Squall an idea on where they might be.
She also entrusts Squall with a letter, telling him to give it to them, that they should let them in.
We then play Edea at Triple Triad to win a rare card from her.
And lose a lot. She uses the Random, Plus AND Same rule.
I even did a little smirk and muttered to myself, “Gotcha.”
She played one card. ONE card, flipped EVERYTHING on the table to her side.
She actually has some great cards, but this rule set is just bonkers, so I quit, I got what I wanted.
Squall and company find the white ship, but the SeeDs present on the ship don’t believe us about Edea sending us here, so they ask us to leave.
Zone swears that if anything happens to Rinoa… Before running off.
Squall gets some info from Watts, who tells him that Ellone isn’t even on the ship anymore, that she was taken by Esthar soldiers some time ago.
With that new piece of information, Squall tracks down Zone to speak to him again.
Speaking with him a few times, he sees that Squall found that naughty magazine some time ago, so he goes ahead and gives it to him for free.
He thanks him by giving him the Shiva card and a Rename Card, which let’s us rename one GF of our choosing. We just hold on to it.
We also find a Draw point with Holy in it… Nice.
Squall shows the leader of the ship Matron’s letter, who seems to be at ease with Squall’s group being there.
He tells Squall that Ellone isn’t on the ship, just as Watts had mentioned.
Apparently, they got caught by Galbadia, but then Esthar soldiers showed up and they all began fighting.
Esthar came aboard the white ship and asked them evacuate onto their ship, but they refused.
Then, Ellone just yelled something at them and jumped onto their ship before sailing away.
Edea wishes to see a Dr. Odine, hoping that he might be able to suppress her sorceress powers, so Ultimecia can’t control her anymore.
In fact, she can actually be used as a party member!
The gang reaches a large, barren area, where they begin to make their way across to Esthar.
As the group traverses the landscape, this thing just pops up out of nowhere!
Abadon isn’t that tough. He is undead, so healing magic/items will harm him.
He has Cure, Esuna and Dispel to Draw from, so that is good.
He has two modes, crouching and standing. While crouching, he takes a ton of damage from attacks, and really only has weak attacks that can Curse.
I am talking only 20 damage a swipe from Squall’s Renzokuken!
However, he can also status you with Blind, which is just annoying, or the quite infuriating, Confuse.
After a while, he goes back to crouching, where we can wail on him again.
I had Quistis Mug a Power Wrist from him, which is a very handy item that lets a GF learn Str+40%.
Being undead, he also had a weakness to fire.
Selphie ended up getting the killing blow with her Slots. I got lucky and got Firax2, for a good chunk of damage.
Saving at a nearby save point, the group continues on.
Running back, Squall and the gang pick up a few spells from draw points nearby, namely Meteor and Thundaga.
Squall spots some kind of… Hologram and the group finds themselves in some warehouse of sorts.
The group arrives in a very large city, cloaked by the invisibility field.
As we get deeper in, everyone falls unconscious and heads to the dream world, with Laguna, Ward and Kiros again.
This time, it appears they are some sort of slaves to the Ethsar.
The group is separated, with Laguna helping out an older man and one of those animals that we seen before, a Moomba.
Laguna finds out that the old man is part of a resistance group that opposes the sorceres from this time, Adel!
The old man says he wants Laguna to be their leader.
Laguna finds himself in a tussle with one of the guards, dispatching him with ease.
Eventually, something happens and Ward and Kiros burst into the room.
They fight off a couple of guards and begin their escape.
We also had Kiros Mug a Black Hole from the Gesper here, which teaches Quistsis Degenerator, a very powerful instant-death move.
Making their escape, they speak with the old man outside, who says Dr. Odine is looking for a girl named Ellone.
Before Laguna can rush back in, the old man tells him that if they work together, they can help Laguna get Ellone back, but with just the three of them, they won’t stand a chance against Adel and his men.
Laguna finds out that Dr. Odine might know where Ellone is, so, after agreeing to help out the resistance, he rushes back in to confront Odine.
Laguna finds a Weapons Monthly magazine, the first issue, in fact, which has some of the strongest weapons in the game in it!
We now know some of the recipes required to get them!
Laguna finds Odine, and demands he tell him where Ellone is.
But, some guards assault Laguna while Odine quickly makes his escape.
He finds Ellone, but then Squall and the others suddenly wake up.
An Esthar vehicle picks them, along with Edea, who tells them the situation.
When everyone arrives, Dr. Odine himself tells Edea that it shouldn’t be a problem to remove Ultimecia from her.
Squall demands to know where Ellone is.
Dr. Odine tells him he will tell him…
But, he will only do it if he can observe Rinoa for a short time.
Squall agrees and the gang explores the city as they make preparations.
But that will be for next time!
Join me then as we explore the city of Esthar!