Final Fantasy 6 Part 1 – Magic and Mind Control

So with Final Fantasy 5 out of the way, we now begin our venture into the next game into the series, Final Fantasy 6, or Final Fantasy 3 for the SNES.

This followed the same structure as FF4 did, since 3 and 5 hadn’t come out in the USA yet, it was merely called Final Fantasy 3.
This is another game that I am not that familiar with.
I have played a little bit of the game, but not much.
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Final Fantasy 5 Part 1 – Comedy and Crystals

So, Final Fantasy 5.

FF5 was another FF titles to not hit the states for quite some time after it’s initial release.
It was first released on the SNES, then eventually made it’s way over to the USA on the Playstation.

I am kind of familiar with this game. I have played a little bit of a long time ago, but other than that, I don’t know much about it.

I do know, however, that this was the first game to really expand on the job system.
In FF3, you picked a job, that was it.

In FF5, you pick a job, but you can learn abilities in that job, then switch to another job, and use the abilities you have previously learned on your new job.

Obviously, there are some restrictions, you can only equip so many abilities, some combos just aren’t optimal, like giving Berserk to a mage class (which the in-game manual says to not do).

If anyone is familiar with FF Tactics, the game feels similar to that, except not as in-depth, but still pretty deep.

Also, if I remember correctly, they removed the horrible “job transition” phase from FF3.
Man I hated that.

Anyway, let’s go ahead and dive right into…

Final Fantasy 5!
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